Hex-Ominoes
Hexagonal tile-laying. Match edges, score points, claim the bigger half of the table.
How to play
- Each tile has a number 0–4 on each of its 6 edges. Tiles are randomly generated.
- Place a tile so every shared edge with a neighbor matches that neighbor's facing edge.
- Click a tile to select it, then rotate it (button or press R) until you find a fit. Legal spots glow.
- Score: each matched edge counts both sides — a 4-on-4 match is worth 8.
- Triple match: +30 if you match 3 or more neighbors at once.
- Full surround: +50 each time a hex (yours or a neighbor's) ends up surrounded by 6 tiles.
- If you can't play, draw (−5) and try again. Game ends at 60 board tiles, when you empty your hand (+25 + opponent hand value), or both pass.